If you played this game and hated it after completion, thanks so much for playing. No one hates this game more than me though. I don't wanna see this game's face ever again. If you finished it, drop your time taken screenshot in the comments o7.

Important game play notes:
Start typing whenever you see text with dark blue background, that's something you're supposed type and complete the objective (send comment or merge/close PR). Yh, that's it.


There's only one level at the moment, which is "Raylib", I might add other project/difficulties, but I'm not sure if it'll be worth it, you guys let me know.

Also, this was my first C Raylib game. It was something else. I'm not that good at art but I think I did pretty good with the interface.
I wanted to add a lot of things, like resolving merge conflicts and all, but this is what is as of now.

Credits:
Color palette & interface inspiration: https://lospec.com/palette-list/mac-paint
Development livestream playlist: raylib 6.x gamejam - YouTube

Published 1 day ago
StatusReleased
PlatformsHTML5
Release date 1 day ago
AuthorSanket
GenreInteractive Fiction, Simulation
Made withAseprite, raylib
Tags2D
Code licenseMIT License
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse
LinksGitHub, Bluesky
ContentNo generative AI was used

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